【ISAC】Task-Oriented Over-the-Air Computation for Multi-Device Edge AI 【ISAC】Task-Oriented Sensing, Computation, and Communication Integration for Multi-Device Edge AI 文章目录 1-互信息分析1-互信息分析 [ X Y ] ∼ N ( [ μ X μ Y ] , [ Σ X X Σ X Y Σ Y…
1.先贴代码
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;/// <summary>
/// 对象池管理器 - 用于高效管理游戏对象的创建、回收和复用
/// 继承自MonoSingleton确保全局唯一性
/// </summary>
public…